What I Learned From Video Games

This post is not about video game scholarship. As a pop culture fan and sociologist, it is an area that maybe I will read up on when I have time. This post is about how video games made me a better student and later scholar (#academicgamer).

First, some facts about video games: According to the Entertainment Software Association, 155 million or 59% of Americans play some sort of video game (this includes a wide range of games from Call of Duty to Candy Crush).  In 2015, the average game player was 35 years old. This is up from 31 years old in 2013. The average age of game purchasers is 38. As an older millennial, I am right in this age bracket. I grew up on computer and video games. The original Nintendo and Mario were a major part of my childhood. I also played DOS games on the family’s old XT computer such as Jump (Janitor) Joe. Given the number of hours I have (and continue) to pour into video games, I would like to think that they had a positive impact on my life.

Here are some things I argue that I have gained from playing video games:

  1. Critical Thinking Skills: I certainly believe that video games developed my critical thinking skills. I grew up playing the Sierra On-Line text parser games. This required you to type in simple English what you wanted your character to do, such as “open door.” If the door was locked, you needed to figure out how to get into the building in a different manner. Even in current AAA games, problem solving and puzzles are an important part of gameplay. Last year, I finished Batman: Arkham Knight. An optional ‘quest’ is locating and solving the Riddler’s puzzles across Gotham City. These puzzles require the player to figure out which one of Batman’s weapons is most appropriate for activating a Rube Goldberg-eqsue contraption in order to obtain a trophy.
  2. Knowledge: How many of us played Oregon Trail? Or the great Carmen Sandiego series? In addition to explicitly educational games, other games weave history and literature into their plots the same way historical fiction does. More recently, the Assassin’s Creed series has done an amazing job mixing historical figures and places into their gameplay. Last year, I visited Florence, Italy. I could not help by remember all the times I navigated the main character Ezio up the cathedral and other landmarks.
  3. Inspiration: I’m an urbanist and SimCity undoubtedly shaped my interest in studying cities, as did the Civilization. I remember a graduate class discussion on Malthus and soil quality. I distinctly remember thinking about urban expansion in Civilization that day. One of the things I would like to work on in the future is video game simulations of urban environments.
  4. Entertainment: I think the most important thing I currently get from gaming is a chance to have fun. As a busy teacher, researcher, and new parent, video games a chance to relax and escape into other worlds such as Skyrim, or Thedas.

Here’s my PSN ID and current trophy count